scoutTHREAT - Reactivating Deactivated Objects
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Written by Benjamin Dewey
Updated over a week ago

1. To reactivate a previously deactivated object, navigate to the intended object type. This example is for a Threat Actor Object, though the same process applies for all Intelligence Objects.

2. To view deactivated objects, toggle the Active switch to the off position.

3. Select the object to be reactivated.

4. Click on the check mark icon to reactivate the object.

5. Confirm that the object should be reactivated by clicking Activate.

6. Return to the main screen for the Intelligence Object. The reactivated object will once again be visible when viewing active objects.

7. Note that if an object is created with the same name as an existing inactive object is created, a Duplicates found notification will be displayed. Clicking on Open in new window will open a new tab for the existing inactive object.

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